To guarantee an optimal production of the game art, while following the requested artistic direction, respecting the constraints of time and the technical constraints.
Work closely with the Lead Level Designer, the Art Director and the Technical Director.
Organize and manage the art team according to the needs of the project and the abilities of the team
Participate in production and ensure the development of the team in their daily tasks as well as the development of competences and expertise of this team.
Ensure clear communication with his managers to give visibility to his team and his work.
● 职位要求:
精通艺术软件,了解二维/三维计算机图形软件;
学习新软件并成为新软件的技术支持者,以提高团队绩效;
拥有建模技术知识,将其付诸实践,同时尊重项目要求;
能够理解、运用视觉概念,并根据艺术方向,创造和改进项目的图形制作;
至少有三年的艺术家经验;
掌握专业英语,有书面和口头的沟通能力。
● Requirements:
Master artistic software: Knowing of classic 2D / 3D computer graphics software (Maya / Marvelous Designer / Zbrush / Photoshop)
Learn new software and / or be a proponent for new software that improves the quality and performance of the team.
Develop your knowledge of modelling techniques and put them into practice creatively while respecting the constraints of the project.
Develop strong artistic skills: Understand, apply visual concepts and use their artistic references to create and improve the graphic production of the project in line with the artistic direction.
You have at least 3 years of experience as a Senior Artist.
You have technical English and you have enough fluency to express yourself on a daily basis both in writing and orally.